﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace 战棋模拟器
{
    class 驯兽师:Minion
    {
        public 驯兽师():base()
        {
            Star = 3;
            Attack = 4;
            Health = 3;
        }


        public override Minion NewOne()
        {
            return new 驯兽师();
        }
    }


    class 驯兽师_金色 : 驯兽师
    {
        public 驯兽师_金色() : base()
        {
            Attack *= 2;
            Health *= 2;
            count *= 2;
            buff *= 2;
        }

        public override Minion NewOne()
        {
            return new 驯兽师_金色();
        }
    }
}
